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A beginner roadmap to game development
Here is a clear, beginner-friendly roadmap that takes you from absolute beginner to making your own games.
Itโs simple, structured, and perfect for beginners with no coding or art experience.

โญ Phase 1 โ Understand the Basics (1โ2 weeks)
Learn the core concepts every game developer needs:
โ Game design basics
- What is a mechanic?
- What makes a game fun?
- Difficulty, reward, feedback
โBeginner roadmap Game engine basics
- Scenes
- Sprites
- Scripts
- Collisions
- Physics
Recommended beginner videos/searches:
- โWhat is a game engine?โ
- โHow 2D games workโ
โญ Phase 2 โ Pick One Game Engine (Important!) (1 week)
Choose ONE engine and stick with it on your beginner roadmap:
Easiest for beginners
- Scratch (no code)
- Godot (very beginner-friendly)
- Unity (great for learning industry skills)
Donโt switch engines โ it slows you down.
โญ Phase 3 โ Build Your Foundation (2โ6 weeks)
Learn the core skills through tiny, simple projects.
๐ Learn basic coding concepts (the fun way)
- Variables
- Movement
- Collisions
- Input (keyboard/mouse)
- Timers
- Spawning objects
๐ Make tiny practice games
Each game should be 1โ2 days only.
Examples:
- Pong
- Flappy Bird clone
- Breakout
- Simple platformer level
- Endless runner
This builds real skills fast.
โญ Phase 4 โ Make Your First Real Game (3โ6 weeks)
Now make a small but complete game with:
โ Main men
โ Gameplay
โ Score
โ Game over
โ Restart.
โ Basic sound
โ Simple art
Your goal here is to finish, not perfect.
Great beginner project ideas:
- Top-down shooter
- Platformer
- Simple puzzle game
- Survival dodging game
โญ Phase 5 โ Learn More Skills (Ongoing)
Once you finish one game, start leveling up:
๐ผ Art
- Pixel art (Aseprite, free alternatives)
- Simple animations
๐ Audio
- Add sound effects
- Use background music
๐ Intermediate coding
- State machines
- Object pooling
- Saving data
- UI work
๐ง Optimization
- Improve performance
- Cleaner scripts
โญ Phase 6 โ Build a Portfolio (2โ6 months)
Publish your small games:
- itch.io
- GameJolt
- GitHub Pages (for HTML5 games)
Portfolio games donโt need to be perfect โ just playable.
โญ Phase 7 โ Join a Community
You learn faster by sharing your work.
Join:
- Reddit (r/gamedev, r/godot, r/unity2d)
- Discord communities
- Game jams (Ludum Dare, Weekly Game Jam)
Game jams teach you:
- Time management
- Rapid prototyping
- Finishing games
This step levels you up fast.
โญ Phase 8 โ Choose a Path (Long-term)
Once you have experience, you can specialize:
๐จ Game Artist
Pixel art, 3D modeling, animation
๐จโ๐ป Programmer
Gameplay code, tools, engines
๐ฎ Game Designer
Mechanics, levels, balancing
๐ Audio Designer
Music, sound effects
๐งฑ Technical Artist
Graphics, shaders
๐คต Indie Developer
Do everything yourself!
โญ Phase 9 โ Build Bigger Projects (1+ years)
Start larger games after youโve built many small ones.
Now you can try:
- RPG
- Advanced platformer
- Multiplayer
- 3D action game
- Story-driven games
By this point, youโll understand how to design, code, test, and finish games.
๐ Final Advice
โ Start small
Small games โ fast learning
โ Donโt worry about fancy graphics
Use squares and circles early on
โ Finish your projects
A finished small game > an unfinished big game
โ Practice more than you watch tutorials
Learning comes from building
Sainted Beasts Games Blog
- ๐ฅ๏ธ How to Install RAM Memory in a Gaming Computer
- AI in Gaming
- PS5 Top 10 Games
- Galactic Frontier
- The Most Influential Games Ever

